OpenShot Audio Library | OpenShotAudio 0.3.2
Loading...
Searching...
No Matches
juce_ChannelRemappingAudioSource.h
1/*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2017 - ROLI Ltd.
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 The code included in this file is provided under the terms of the ISC license
11 http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12 To use, copy, modify, and/or distribute this software for any purpose with or
13 without fee is hereby granted provided that the above copyright notice and
14 this permission notice appear in all copies.
15
16 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18 DISCLAIMED.
19
20 ==============================================================================
21*/
22
23namespace juce
24{
25
26//==============================================================================
44{
45public:
46 //==============================================================================
56 bool deleteSourceWhenDeleted);
57
60
61 //==============================================================================
65 void setNumberOfChannelsToProduce (int requiredNumberOfChannels);
66
72 void clearAllMappings();
73
86
99
104
109
110
111 //==============================================================================
115 std::unique_ptr<XmlElement> createXml() const;
116
120 void restoreFromXml (const XmlElement&);
121
122 //==============================================================================
123 void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
124 void releaseResources() override;
125 void getNextAudioBlock (const AudioSourceChannelInfo&) override;
126
127
128private:
129 //==============================================================================
131 Array<int> remappedInputs, remappedOutputs;
132 int requiredNumberOfChannels;
133
134 AudioBuffer<float> buffer;
135 AudioSourceChannelInfo remappedInfo;
136 CriticalSection lock;
137
138 JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ChannelRemappingAudioSource)
139};
140
141} // namespace juce
void setOutputChannelMapping(int sourceChannelIndex, int destChannelIndex)
void getNextAudioBlock(const AudioSourceChannelInfo &) override
void prepareToPlay(int samplesPerBlockExpected, double sampleRate) override
void setNumberOfChannelsToProduce(int requiredNumberOfChannels)
int getRemappedInputChannel(int inputChannelIndex) const
int getRemappedOutputChannel(int outputChannelIndex) const
std::unique_ptr< XmlElement > createXml() const
void setInputChannelMapping(int destChannelIndex, int sourceChannelIndex)