OpenShot Audio Library | OpenShotAudio 0.3.2
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#include <juce_MidiDevices.h>
Public Member Functions | |
MidiDeviceInfo (const String &deviceName, const String &deviceIdentifier) | |
bool | operator== (const MidiDeviceInfo &other) const noexcept |
bool | operator!= (const MidiDeviceInfo &other) const noexcept |
Public Attributes | |
String | name |
String | identifier |
This struct contains information about a MIDI input or output device.
You can get one of these structs by calling the static getAvailableDevices() or getDefaultDevice() methods of MidiInput and MidiOutput or by calling getDeviceInfo() on an instance of these classes. Devices can be opened by passing the identifier to the openDevice() method.
Definition at line 36 of file juce_MidiDevices.h.
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inline |
Definition at line 40 of file juce_MidiDevices.h.
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inlinenoexcept |
Definition at line 65 of file juce_MidiDevices.h.
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inlinenoexcept |
Definition at line 64 of file juce_MidiDevices.h.
String juce::MidiDeviceInfo::identifier |
The identifier for this device.
This will be provided by the OS and it's format will differ on different systems e.g. on macOS it will be a number whereas on Windows it will be a long alphanumeric string.
Definition at line 61 of file juce_MidiDevices.h.
Referenced by juce::AudioDeviceManager::setDefaultMidiOutputDevice().
String juce::MidiDeviceInfo::name |
The name of this device.
This will be provided by the OS unless the device has been created with the createNewDevice() method.
Note that the name is not guaranteed to be unique and two devices with the same name will be indistinguishable. If you want to address a specific device it is better to use the identifier.
Definition at line 54 of file juce_MidiDevices.h.