OpenShot Audio Library | OpenShotAudio
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juce_audio_basics.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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/*******************************************************************************
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The block below describes the properties of this module, and is read by
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the Projucer to automatically generate project code that uses it.
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For details about the syntax and how to create or use a module, see the
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JUCE Module Format.txt file.
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BEGIN_JUCE_MODULE_DECLARATION
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ID: juce_audio_basics
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vendor: juce
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version: 5.4.7
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name: JUCE audio and MIDI data classes
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description: Classes for audio buffer manipulation, midi message handling, synthesis, etc.
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website: http://www.juce.com/juce
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license: ISC
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dependencies: juce_core
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OSXFrameworks: Accelerate
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iOSFrameworks: Accelerate
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END_JUCE_MODULE_DECLARATION
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*******************************************************************************/
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#pragma once
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#define JUCE_AUDIO_BASICS_H_INCLUDED
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#include <juce_core/juce_core.h>
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//==============================================================================
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#undef Complex
// apparently some C libraries actually define these symbols (!)
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#undef Factor
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//==============================================================================
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#if JUCE_MINGW && ! defined (__SSE2__)
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#define JUCE_USE_SSE_INTRINSICS 0
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#endif
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#ifndef JUCE_USE_SSE_INTRINSICS
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#define JUCE_USE_SSE_INTRINSICS 1
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#endif
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#if ! JUCE_INTEL
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#undef JUCE_USE_SSE_INTRINSICS
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#endif
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#if __ARM_NEON__ && ! (JUCE_USE_VDSP_FRAMEWORK || defined (JUCE_USE_ARM_NEON))
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#define JUCE_USE_ARM_NEON 1
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#endif
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#if TARGET_IPHONE_SIMULATOR
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#ifdef JUCE_USE_ARM_NEON
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#undef JUCE_USE_ARM_NEON
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#endif
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#define JUCE_USE_ARM_NEON 0
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#endif
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//==============================================================================
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#include "buffers/juce_AudioDataConverters.h"
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#include "buffers/juce_FloatVectorOperations.h"
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#include "buffers/juce_AudioSampleBuffer.h"
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#include "buffers/juce_AudioChannelSet.h"
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#include "buffers/juce_AudioProcessLoadMeasurer.h"
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#include "utilities/juce_Decibels.h"
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#include "utilities/juce_IIRFilter.h"
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#include "utilities/juce_LagrangeInterpolator.h"
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#include "utilities/juce_CatmullRomInterpolator.h"
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#include "utilities/juce_SmoothedValue.h"
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#include "utilities/juce_Reverb.h"
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#include "utilities/juce_ADSR.h"
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#include "midi/juce_MidiMessage.h"
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#include "midi/juce_MidiBuffer.h"
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#include "midi/juce_MidiMessageSequence.h"
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#include "midi/juce_MidiFile.h"
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#include "midi/juce_MidiKeyboardState.h"
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#include "midi/juce_MidiRPN.h"
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#include "mpe/juce_MPEValue.h"
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#include "mpe/juce_MPENote.h"
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#include "mpe/juce_MPEZoneLayout.h"
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#include "mpe/juce_MPEInstrument.h"
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#include "mpe/juce_MPEMessages.h"
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#include "mpe/juce_MPESynthesiserBase.h"
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#include "mpe/juce_MPESynthesiserVoice.h"
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#include "mpe/juce_MPESynthesiser.h"
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#include "mpe/juce_MPEUtils.h"
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#include "sources/juce_AudioSource.h"
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#include "sources/juce_PositionableAudioSource.h"
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#include "sources/juce_BufferingAudioSource.h"
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#include "sources/juce_ChannelRemappingAudioSource.h"
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#include "sources/juce_IIRFilterAudioSource.h"
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#include "sources/juce_MemoryAudioSource.h"
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#include "sources/juce_MixerAudioSource.h"
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#include "sources/juce_ResamplingAudioSource.h"
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#include "sources/juce_ReverbAudioSource.h"
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#include "sources/juce_ToneGeneratorAudioSource.h"
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#include "synthesisers/juce_Synthesiser.h"
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#include "audio_play_head/juce_AudioPlayHead.h"
JuceLibraryCode
modules
juce_audio_basics
juce_audio_basics.h
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