OpenShot Audio Library | OpenShotAudio 0.3.2
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#include <juce_MidiKeyboardState.h>
Public Member Functions | |
virtual void | handleNoteOn (MidiKeyboardState *source, int midiChannel, int midiNoteNumber, float velocity)=0 |
virtual void | handleNoteOff (MidiKeyboardState *source, int midiChannel, int midiNoteNumber, float velocity)=0 |
Receives events from a MidiKeyboardState object.
Definition at line 37 of file juce_MidiKeyboardState.h.
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pure virtual |
Called when one of the MidiKeyboardState's keys is released.
This will be called synchronously when the state is either processing a buffer in its MidiKeyboardState::processNextMidiBuffer() method, or when a note is being played with its MidiKeyboardState::noteOff() method.
Note that this callback could happen from an audio callback thread, so be careful not to block, and avoid any UI activity in the callback.
Implemented in juce::MidiMessageCollector.
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pure virtual |
Called when one of the MidiKeyboardState's keys is pressed.
This will be called synchronously when the state is either processing a buffer in its MidiKeyboardState::processNextMidiBuffer() method, or when a note is being played with its MidiKeyboardState::noteOn() method.
Note that this callback could happen from an audio callback thread, so be careful not to block, and avoid any UI activity in the callback.
Implemented in juce::MidiMessageCollector.