OpenShot Audio Library | OpenShotAudio
0.3.2
Loading...
Searching...
No Matches
juce_AudioSourcePlayer.h
1
/*
2
==============================================================================
3
4
This file is part of the JUCE library.
5
Copyright (c) 2017 - ROLI Ltd.
6
7
JUCE is an open source library subject to commercial or open-source
8
licensing.
9
10
The code included in this file is provided under the terms of the ISC license
11
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12
To use, copy, modify, and/or distribute this software for any purpose with or
13
without fee is hereby granted provided that the above copyright notice and
14
this permission notice appear in all copies.
15
16
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18
DISCLAIMED.
19
20
==============================================================================
21
*/
22
23
namespace
juce
24
{
25
26
//==============================================================================
36
class
JUCE_API
AudioSourcePlayer
:
public
AudioIODeviceCallback
37
{
38
public
:
39
//==============================================================================
41
AudioSourcePlayer
();
42
48
~AudioSourcePlayer
()
override
;
49
50
//==============================================================================
64
void
setSource (
AudioSource
*
newSource
);
65
69
AudioSource
*
getCurrentSource
()
const
noexcept
{
return
source; }
70
74
void
setGain (
float
newGain
)
noexcept
;
75
79
float
getGain
()
const
noexcept
{
return
gain; }
80
81
//==============================================================================
83
void
audioDeviceIOCallback (
const
float
**
inputChannelData
,
84
int
totalNumInputChannels
,
85
float
**
outputChannelData
,
86
int
totalNumOutputChannels
,
87
int
numSamples)
override
;
88
90
void
audioDeviceAboutToStart (
AudioIODevice
*
device
)
override
;
91
93
void
audioDeviceStopped()
override
;
94
96
void
prepareToPlay (
double
sampleRate,
int
blockSize);
97
98
private
:
99
//==============================================================================
100
CriticalSection
readLock;
101
AudioSource
* source =
nullptr
;
102
double
sampleRate = 0;
103
int
bufferSize = 0;
104
float
* channels[128];
105
float
* outputChans[128];
106
const
float
* inputChans[128];
107
AudioBuffer<float>
tempBuffer;
108
float
lastGain = 1.0f;
109
std::atomic<float> gain { 1.0f };
110
111
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioSourcePlayer)
112
};
113
114
}
// namespace juce
juce::Array
Definition
juce_Array.h:56
juce::AudioIODeviceCallback
Definition
juce_AudioIODevice.h:43
juce::AudioIODevice
Definition
juce_AudioIODevice.h:137
juce::AudioSourcePlayer
Definition
juce_AudioSourcePlayer.h:37
juce::AudioSourcePlayer::getGain
float getGain() const noexcept
Definition
juce_AudioSourcePlayer.h:79
juce::AudioSourcePlayer::getCurrentSource
AudioSource * getCurrentSource() const noexcept
Definition
juce_AudioSourcePlayer.h:69
juce::AudioSource
Definition
juce_AudioSource.h:110
juce::CriticalSection
Definition
juce_CriticalSection.h:43
JuceLibraryCode
modules
juce_audio_devices
sources
juce_AudioSourcePlayer.h
Generated by
1.9.8