OpenShot Audio Library | OpenShotAudio 0.3.2
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juce_ProcessorWrapper.h
1/*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2017 - ROLI Ltd.
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 5 End-User License
11 Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
12 27th April 2017).
13
14 End User License Agreement: www.juce.com/juce-5-licence
15 Privacy Policy: www.juce.com/juce-5-privacy-policy
16
17 Or: You may also use this code under the terms of the GPL v3 (see
18 www.gnu.org/licenses).
19
20 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
21 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
22 DISCLAIMED.
23
24 ==============================================================================
25*/
26
27namespace juce
28{
29namespace dsp
30{
31
42{
43 ProcessorBase() = default;
44 virtual ~ProcessorBase() = default;
45
46 virtual void prepare (const ProcessSpec&) = 0;
47 virtual void process (const ProcessContextReplacing<float>&) = 0;
48 virtual void reset() = 0;
49};
50
51
52//==============================================================================
60template <typename ProcessorType>
62{
63 void prepare (const ProcessSpec& spec) override
64 {
65 processor.prepare (spec);
66 }
67
68 void process (const ProcessContextReplacing<float>& context) override
69 {
70 processor.process (context);
71 }
72
73 void reset() override
74 {
75 processor.reset();
76 }
77
78 ProcessorType processor;
79};
80
81} // namespace dsp
82} // namespace juce