OpenShot Audio Library | OpenShotAudio 0.3.2
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#include <juce_TimeSliceThread.h>
Public Member Functions | |
virtual | ~TimeSliceClient ()=default |
virtual int | useTimeSlice ()=0 |
Used by the TimeSliceThread class.
To register your class with a TimeSliceThread, derive from this class and use the TimeSliceThread::addTimeSliceClient() method to add it to the list.
Make sure you always call TimeSliceThread::removeTimeSliceClient() before deleting your client!
Definition at line 43 of file juce_TimeSliceThread.h.
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virtualdefault |
Destructor.
Called back by a TimeSliceThread.
When you register this class with it, a TimeSliceThread will repeatedly call this method.
The implementation of this method should use its time-slice to do something that's quick - never block for longer than absolutely necessary.
Referenced by juce::TimeSliceThread::run().