OpenShot Audio Library | OpenShotAudio 0.3.2
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juce::ValueTree::Listener Class Reference

#include <juce_ValueTree.h>

Inheritance diagram for juce::ValueTree::Listener:
juce::CachedValue< Type > juce::ValueTreeSynchroniser

Public Member Functions

virtual ~Listener ()=default
 
virtual void valueTreePropertyChanged (ValueTree &treeWhosePropertyHasChanged, const Identifier &property)
 
virtual void valueTreeChildAdded (ValueTree &parentTree, ValueTree &childWhichHasBeenAdded)
 
virtual void valueTreeChildRemoved (ValueTree &parentTree, ValueTree &childWhichHasBeenRemoved, int indexFromWhichChildWasRemoved)
 
virtual void valueTreeChildOrderChanged (ValueTree &parentTreeWhoseChildrenHaveMoved, int oldIndex, int newIndex)
 
virtual void valueTreeParentChanged (ValueTree &treeWhoseParentHasChanged)
 
virtual void valueTreeRedirected (ValueTree &treeWhichHasBeenChanged)
 

Detailed Description

Listener class for events that happen to a ValueTree.

To get events from a ValueTree, make your class implement this interface, and use ValueTree::addListener() and ValueTree::removeListener() to register it.

Definition at line 480 of file juce_ValueTree.h.

Constructor & Destructor Documentation

◆ ~Listener()

virtual juce::ValueTree::Listener::~Listener ( )
virtualdefault

Destructor.

Member Function Documentation

◆ valueTreeChildAdded()

void juce::ValueTree::Listener::valueTreeChildAdded ( ValueTree parentTree,
ValueTree childWhichHasBeenAdded 
)
virtual

This method is called when a child sub-tree is added. Note that when you register a listener to a tree, it will receive this callback for child changes in both that tree and any of its children, (recursively, at any depth). If your tree has sub-trees but you only want to know about changes to the top level tree, just check the parentTree parameter to make sure it's the one that you're interested in.

Definition at line 1098 of file juce_ValueTree.cpp.

◆ valueTreeChildOrderChanged()

void juce::ValueTree::Listener::valueTreeChildOrderChanged ( ValueTree parentTreeWhoseChildrenHaveMoved,
int  oldIndex,
int  newIndex 
)
virtual

This method is called when a tree's children have been re-shuffled.

Note that when you register a listener to a tree, it will receive this callback for child changes in both that tree and any of its children, (recursively, at any depth). If your tree has sub-trees but you only want to know about changes to the top level tree, just check the parameter to make sure it's the tree that you're interested in.

Definition at line 1100 of file juce_ValueTree.cpp.

◆ valueTreeChildRemoved()

void juce::ValueTree::Listener::valueTreeChildRemoved ( ValueTree parentTree,
ValueTree childWhichHasBeenRemoved,
int  indexFromWhichChildWasRemoved 
)
virtual

This method is called when a child sub-tree is removed.

Note that when you register a listener to a tree, it will receive this callback for child changes in both that tree and any of its children, (recursively, at any depth). If your tree has sub-trees but you only want to know about changes to the top level tree, just check the parentTree parameter to make sure it's the one that you're interested in.

Definition at line 1099 of file juce_ValueTree.cpp.

◆ valueTreeParentChanged()

void juce::ValueTree::Listener::valueTreeParentChanged ( ValueTree treeWhoseParentHasChanged)
virtual

This method is called when a tree has been added or removed from a parent.

This callback happens when the tree to which the listener was registered is added or removed from a parent. Unlike the other callbacks, it applies only to the tree to which the listener is registered, and not to any of its children.

Definition at line 1101 of file juce_ValueTree.cpp.

◆ valueTreePropertyChanged()

void juce::ValueTree::Listener::valueTreePropertyChanged ( ValueTree treeWhosePropertyHasChanged,
const Identifier property 
)
virtual

This method is called when a property of this tree (or of one of its sub-trees) is changed. Note that when you register a listener to a tree, it will receive this callback for property changes in that tree, and also for any of its children, (recursively, at any depth). If your tree has sub-trees but you only want to know about changes to the top level tree, simply check the tree parameter in this callback to make sure it's the tree you're interested in.

Definition at line 1097 of file juce_ValueTree.cpp.

◆ valueTreeRedirected()

void juce::ValueTree::Listener::valueTreeRedirected ( ValueTree treeWhichHasBeenChanged)
virtual

This method is called when a tree is made to point to a different internal shared object. When operator= is used to make a ValueTree refer to a different object, this callback will be made.

Definition at line 1102 of file juce_ValueTree.cpp.


The documentation for this class was generated from the following files: