![]() |
![]() |
![]() |
RhythmCat Reference Manual | ![]() |
---|---|---|---|---|
Top | Description | Object Hierarchy | Implemented Interfaces |
#include <rc-ui-library-window.h> struct RCUiLibraryWindow; struct RCUiLibraryWindowClass; GtkWidget * rc_ui_library_window_get_library_list_widget (); GtkWidget * rc_ui_library_window_get_widget (); void rc_ui_library_window_hide (); void rc_ui_library_window_present_window (); void rc_ui_library_window_show ();
GObject +----GInitiallyUnowned +----GtkWidget +----GtkContainer +----GtkBin +----GtkWindow +----RCUiLibraryWindow
This module implements the main window class RCUiLibraryWindow, which implements the library window of the player.
struct RCUiLibraryWindow;
The data structure used for RCUiLibraryWindow class.
GtkWidget * rc_ui_library_window_get_library_list_widget ();
Get the library list widget in the library window.
Returns : |
The library list widget. [transfer none] |
GtkWidget * rc_ui_library_window_get_widget ();
Get the library window widget. If the widget is not initialized yet, it will be initialized.
Returns : |
The library window widget. [transfer none] |
void rc_ui_library_window_hide ();
Hide the library window of the player.