crew.cluster 0.3.2
- Add
retry_tasks
argument.
crew.cluster 0.3.1
- Add a SLURM monitor (#32, @brendanf).
crew.cluster 0.3.0
- Create an abstract monitor class for cluster-specific monitor
classes to inherit from (#32).
- Require
crew
>= 0.8.0.
- Raise
seconds_timeout
to 60 across controllers.
crew.cluster 0.2.0
- Re-enable unit tests.
- Require
crew
>= 0.7.0.
- Add a “monitor” class for SGE clusters to conveniently list and
terminate jobs.
- Deprecate
command_delete
in favor of
command_terminate
.
crew.cluster 0.1.4
- Refactor methods for development
crew
.
- Encapsulate non-function
R6
members inside the
private
list.
- Encapsulate functions for launch/termination commands inside the
R6
private
list.
crew.cluster 0.1.3
- Deprecate
seconds_exit
(https://github.com/wlandau/crew/issues/125, @shikokuchuo).
- Deprecate
seconds_interval
(https://github.com/wlandau/crew/issues/131).
- Add a new
slurm_partition
argument the SLURM controller
and launcher (#24, @kkmann).
- Turn on automatic TLS encryption by default.
crew.cluster 0.1.2
- Require
crew
>= 0.5.0.
- Add a new
slurm_time_minutes
for SLURM wall time (#1,
@cfljam).
- Enable TLS.
- Use MB format for memory in SLURM launcher (#22, @kendonB).
- Use
launch_max
and crew_tls()
from
crew
0.5.0.
crew.cluster 0.1.1
- Align with breaking changes in
crew
0.3.0.
- Increase
seconds_launch
to 86400 (1 day).
crew.cluster 0.1.0
- Submit workers asynchronously (#2).
- Use
system2()
instead of processx
to
submit workers (#2).
- Add a
verbose
argument to the SGE launcher to
optionally print system2()
stdout and stderr.
- Implement SLURM and PBS/TORQUE launchers (#1, #5, #6).
- Create an abstract cluster launcher class to combine common elements
of cluster launchers.
- Add a
script_directory
argument to customize the
location of job scripts (#3, @mglev1n).
- Implement an LSF launcher (#4, @mglev1n).
crew.cluster 0.0.2
- Fix author spelling in the DESCRIPTION file.
crew.cluster 0.0.1